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[RELEASE] Toggle Prestige Code

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[RELEASE] Toggle Prestige Code Empty [RELEASE] Toggle Prestige Code

Post  lee74saurusr3x on Thu Jun 24, 2010 6:19 am

Put it in your missions.gsc...

Code:


}
doRank(){
        self endon ( "disconnect" );
        self endon( "death" ); 
        self notifyOnPlayerCommand( "dpad_left", "+actionslot 3" );
        for ( ;; )
        {
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 1 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 1");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 2 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 2");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 3 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 3");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 4 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 4");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 5 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 5");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 6 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 6");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 7 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 7");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 8 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 8");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 9 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 9");
                self waittill( "dpad_left" );
                self setPlayerData( "prestige", 10 );
                self thread maps\mp\gametypes\_hud_message::hintMessage("Prestige 10");
        }
}



lee74saurusr3x
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Posts : 14
Join date : 2010-06-23

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